/* @flow */
/* globals MutationObserver */

import { noop } from 'shared/util'
import { handleError } from './error'

// can we use __proto__?
export const hasProto = '__proto__' in {}

// Browser environment sniffing
export const inBrowser = typeof window !== 'undefined'
export const UA = inBrowser && window.navigator.userAgent.toLowerCase()
export const isIE = UA && /msie|trident/.test(UA)
export const isIE9 = UA && UA.indexOf('msie 9.0') > 0
export const isEdge = UA && UA.indexOf('edge/') > 0
export const isAndroid = UA && UA.indexOf('android') > 0
export const isIOS = UA && /iphone|ipad|ipod|ios/.test(UA)
export const isChrome = UA && /chrome\/\d+/.test(UA) && !isEdge

// Firefox has a "watch" function on Object.prototype...
export const nativeWatch = ({}).watch

export let supportsPassive = false
if (inBrowser) {
  try {
    const opts = {}
    Object.defineProperty(opts, 'passive', ({
      get () {
        /* istanbul ignore next */
        supportsPassive = true
      }
    }: Object)) // https://github.com/facebook/flow/issues/285
    window.addEventListener('test-passive', null, opts)
  } catch (e) {}
}

// this needs to be lazy-evaled because vue may be required before
// vue-server-renderer can set VUE_ENV
let _isServer
export const isServerRendering = () => {
  if (_isServer === undefined) {
    /* istanbul ignore if */
    if (!inBrowser && typeof global !== 'undefined') {
      // detect presence of vue-server-renderer and avoid
      // Webpack shimming the process
      _isServer = global['process'].env.VUE_ENV === 'server'
    } else {
      _isServer = false
    }
  }
  return _isServer
}

// detect devtools
export const devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__

/* istanbul ignore next */
export function isNative (Ctor: any): boolean {
  return typeof Ctor === 'function' && /native code/.test(Ctor.toString())
}

export const hasSymbol =
  typeof Symbol !== 'undefined' && isNative(Symbol) &&
  typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys)

/**
 * Defer a task to execute it asynchronously.
 */
export const nextTick = (function () {
  const callbacks = []
  let pending = false
  let timerFunc

  function nextTickHandler () {
    pending = false
    const copies = callbacks.slice(0)
    callbacks.length = 0
    for (let i = 0; i < copies.length; i++) {
      copies[i]()
    }
  }

  // the nextTick behavior leverages the microtask queue, which can be accessed
  // via either native Promise.then or MutationObserver.
  // MutationObserver has wider support, however it is seriously bugged in
  // UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It
  // completely stops working after triggering a few times... so, if native
  // Promise is available, we will use it:
  /* istanbul ignore if */
  if (typeof Promise !== 'undefined' && isNative(Promise)) {
    var p = Promise.resolve()
    var logError = err => { console.error(err) }
    timerFunc = () => {
      p.then(nextTickHandler).catch(logError)
      // in problematic UIWebViews, Promise.then doesn't completely break, but
      // it can get stuck in a weird state where callbacks are pushed into the
      // microtask queue but the queue isn't being flushed, until the browser
      // needs to do some other work, e.g. handle a timer. Therefore we can
      // "force" the microtask queue to be flushed by adding an empty timer.
      if (isIOS) setTimeout(noop)
    }
  } else if (!isIE && typeof MutationObserver !== 'undefined' && (
    isNative(MutationObserver) ||
    // PhantomJS and iOS 7.x
    MutationObserver.toString() === '[object MutationObserverConstructor]'
  )) {
    // use MutationObserver where native Promise is not available,
    // e.g. PhantomJS, iOS7, Android 4.4
    var counter = 1
    var observer = new MutationObserver(nextTickHandler)
    var textNode = document.createTextNode(String(counter))
    observer.observe(textNode, {
      characterData: true
    })
    timerFunc = () => {
      counter = (counter + 1) % 2
      textNode.data = String(counter)
    }
  } else {
    // fallback to setTimeout
    /* istanbul ignore next */
    timerFunc = () => {
      setTimeout(nextTickHandler, 0)
    }
  }

  return function queueNextTick (cb?: Function, ctx?: Object) {
    let _resolve
    callbacks.push(() => {
      if (cb) {
        try {
          cb.call(ctx)
        } catch (e) {
          handleError(e, ctx, 'nextTick')
        }
      } else if (_resolve) {
        _resolve(ctx)
      }
    })
    if (!pending) {
      pending = true
      timerFunc()
    }
    if (!cb && typeof Promise !== 'undefined') {
      return new Promise((resolve, reject) => {
        _resolve = resolve
      })
    }
  }
})()

let _Set
/* istanbul ignore if */
if (typeof Set !== 'undefined' && isNative(Set)) {
  // use native Set when available.
  _Set = Set
} else {
  // a non-standard Set polyfill that only works with primitive keys.
  _Set = class Set implements ISet {
    set: Object;
    constructor () {
      this.set = Object.create(null)
    }
    has (key: string | number) {
      return this.set[key] === true
    }
    add (key: string | number) {
      this.set[key] = true
    }
    clear () {
      this.set = Object.create(null)
    }
  }
}

interface ISet {
  has(key: string | number): boolean;
  add(key: string | number): mixed;
  clear(): void;
}

export { _Set }
export type { ISet }
